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dialogs_it.lua
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Text File
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2005-07-16
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3KB
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101 lines
dialogId("pot-v-lod", "font_big", "Could this be Captain Silver`s ship?")
dialogStr("Che sia la nave di Capitan Silver, questa?")
dialogId("pot-m-soud", "font_small", "What makes you think so?")
dialogStr("Cosa te lo fa pensare?")
dialogId("pot-v-jmeno", "font_big", "The title of this level.")
dialogStr("Il titolo di questo livello.")
dialogId("pot-v-slus", "font_big", "It suits you.")
dialogStr("Ti sta bene.")
dialogId("pot-m-dik", "font_small", "Thanks, you too.")
dialogStr("Grazie, anche il tuo.")
dialogId("pot-v-cepic", "font_big", "A very nice hat.")
dialogStr("Quel cappello ti dona.")
dialogId("pot-m-klob", "font_small", "Your stetson is quite good, too.")
dialogStr("Anche il tuo fa la sua figura.")
dialogId("pot-v-hlave", "font_big", "What is that on your head?")
dialogStr("Che cos'hai in testa?")
dialogId("pot-m-zima", "font_small", "My ears were freezing.")
dialogStr("Mi si stavano congelando le orecchie.")
dialogId("pot-m-pujc", "font_small", "That`s some hat! Can I borrow it?")
dialogStr("Che gran bel cappello! Me lo presti?")
dialogId("pot-v-leda", "font_big", "If you lend me yours.")
dialogStr("Se tu mi fai provare il tuo.")
dialogId("pot-m-velik", "font_small", "This sure is a big stetson.")
dialogStr("Quel cappello è proprio grande.")
dialogId("pot-v-kras", "font_big", "And a beatiful one, too.")
dialogStr("E pure bello.")
dialogId("pot-v-nehnu", "font_big", "I can`t move this.")
dialogStr("Non posso spostarlo.")
dialogId("pot-v-trub", "font_big", "I can`t move that cylinder.")
dialogStr("Non posso spostare quel cilindro.")
dialogId("pot-m-nezb", "font_small", "I think we`re going to have to go inside that ship.")
dialogStr("Penso che dovremo entrare dentro la nave.")
dialogId("pot-m-dovn", "font_small", "It looks like we have to go inside.")
dialogStr("Sembra che dobbiamo andar dentro.")
dialogId("pot-m-zatuch", "font_small", "The air in here smells so stale.")
dialogStr("Qui c'è puzza di chiuso.")
dialogId("pot-v-nikdo", "font_big", "It seems that nobody`s here.")
dialogStr("Sembra che non ci sia nessuno qui dentro.")
dialogId("pot-m-moc", "font_small", "I don`t like it here.")
dialogStr("Non mi piace qui.")
dialogId("pot-v-plav", "font_big", "Stop talking and swim. Old ship interiors are highly interesting places.")
dialogStr("Smettila di blatterare e nuota. Gli interni delle vecchie navi sono posti molto interessanti.")
dialogId("pot-v-ponur", "font_big", "Can you sense that atmosphere of doom and decay?")
dialogStr("Riesci a percepire una certa atmosfera di decadenza e rovina?")
dialogId("pot-m-hnil", "font_small", "No, just the mold.")
dialogStr("No, solo un po' di muffa.")
dialogId("pot-m-vidis", "font_small", "What do you see?")
dialogStr("Cosa vedi?")
dialogId("pot-v-vidim", "font_big", "I can see many interesting levels which we`ll have to solve.")
dialogStr("Riesco a vedere una quantità di interessanti livelli che dovremo risolvere.")